Josh Cotts
Staff Writer
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About Josh Cotts
Josh Cotts is a Senior Contributor at Game Rant. He graduated Summa Cum Laude from Arizona State University in 2019 with a B.A. in Mass Communications & Media Studies and has been commended since grade school for his writing ability. When writing, he prefers to do firsthand research if possible, even if the information he needs can be found somewhere else online, as he has found that fully trusting other sources often produces errors.??He also prides himself in designing many of his own images for his articles using his skills in Photoshop.
Industry Focus
Josh began his work with Game Rant as a Gaming Features Writer in December 2023 and became a Senior Contributor in February 2024. In the past, he has specialized in writing reviews and guides, as he is known as the "Grind King" among his friends, due to his ability to quickly 100% games. However, he also thoroughly enjoys writing opinion and analysis pieces, explaining complex lore, hidden meanings, etc.
Favorite Games
Josh is unique in that he can enjoy and appreciate almost any video game. Thankfully, this makes him a very versatile writer and allows him the ability to write about almost any topic. That being said, his favorite franchises and those he is most knowledgeable in are The Legend of Zelda, Final Fantasy, Dragon Age, Star Wars, Marvel's Spider-Man, Assassin's Creed, Super Mario, Destiny, and God of War.
Proudest Gaming Achievement
It's difficult to narrow down what his proudest gaming achievement would be, as he has a long history with gaming. That being said, one of his more recent gaming achievements involves logging a collective 3,000+ hours in Destiny 2. He is also proud of the many games that he has completed all of the achievements/trophies for, which make up an extensive list.
Latest
Judas Faces an Uphill Battle in Its Release Window, But It Might Thrive Anyway
Judas will reportedly face a crowded release window in 2025, but that may not matter in the end, thanks to the game's uniqueness and eccentricity.
Secret Level's Exodus Episode Shows Travelers Might Be More Renegade Than Paragon
The episode in Tim Miller's?Secret Level?that is based on Archetype Entertainment's?Exodus?seems to show the renegade side of its playable character.
Secret Level's New World: Aeternum Episode Finally Explains the Game's Most Eccentric Character
Secret Level's New World: Aeternum episode may not only be the funniest episode in the series, but it also explains one of the game's best characters.
How Indiana Jones and The Great Circle Convinces Players to Take a Frying Pan Instead of a Gun
Game Rant chats with an Indiana Jones and the Great Circle dev, who discusses how players might better use a frying pan instead of a gun in combat.
How MachineGames Brought Its Version of Indiana Jones to Life for The Great Circle
Game Rant speaks with Indiana Jones and the Great Circle devs about the development philosophies behind crafting an authentic Indiana Jones.
Secret Level's Outer Worlds 2 Episode Twists the Knife on a Missing Game Feature
The Outer Worlds 2 episode in Tim Miller's upcoming video game anthology series painfully reinforces the exclusion of a feature in the sequel.
Why Secret Level May Not Be the Show You Think It Is
Tim Miller's upcoming American adult animated anthology series?Secret Level may not be what some of gaming's biggest fans expected, but in a good way.
Indiana Jones and The Great Circle Dev Explains the Benefits of Its Timeline
Game Rant speaks with an Indiana Jones and the Great Circle dev, who discusses the benefits of the game's timeline in accordance with the films.
How Indiana Jones and The Great Circle Differs From Tomb Raider, Uncharted
Game Rant speaks with an Indiana Jones and the Great Circle dev, who discusses its Tomb Raider and Uncharted inspirations but its differences as well.
What Gears of War: E-Day's Place in the Timeline Could Mean for Future Games
Gears of War: E-Day's placement on the timeline gives the series as a whole a chance to explore more of the events leading up to the original game.
Starfield's Cut Content Explained
There was plenty of content cut from Bethesda's Starfield ahead of its release, including weapons, a companion, a trait, skills, and magazines.
PS Plus Free Games for December 2024 Bring a Unique Christmas Spirit With Them
With this December's PS Plus Essential games come two heartwarming titles that bring the Christmas spirit of cooperative gameplay along with them.
Death Stranding 2¡¯s Next Big Showing Feels Obvious, so the Reveal Itself Shouldn¡¯t Be
Assuming?Death Stranding 2?will get another reveal at the 2024 Game Awards, it might benefit the game for the reveal to be more than a cryptic teaser.
Destiny 2's Reason for Resurrecting Familiar Faces Isn't Rocket Science
Destiny 2's tendency to recycle content has long been a point of contention in the game, but its reasons for doing so aren't rocket science.
Ghost of Yotei's Protagonist May Be Different, But so Must Be Its Narrative
Based on what has been revealed so far, Ghost of Yotei?looks primed to repeat?Ghost of Tsushima's trope, but it doesn't have to be that way.
If the Next Mass Effect Has Returning Companions, One Is a Must-Have
It hasn't been revealed yet whether the next Mass Effect will feature old companions, but if it does, there's one it can't afford to leave behind.
Destiny: Rising Has a Chance to Shake Things Up in an Area Where D2 Has Grown Stale
With its fresh start and open-ended possibilities, Destiny: Rising has a chance to improve one of Destiny 2's longest-standing traditions.
Why the Nintendo Switch 2's Backwards Compatibility Is a Godsend for Modern Zelda Games
Confirmation that the Nintendo Switch 2 will be backwards compatible with games from its predecessor means a lot for modern Zelda games.
Why Gears of War: E-Day Could Be a Perfect New Entry Point for the Series
Given its premise and timeline, Gears of War: E-Day could prove to be the new entry point for a series that has hit more than one pothole lately.
Elder Scrolls 6: The Argument For and Against an Open World as Big as Starfield's
While it might be difficult for The Elder Scrolls 6 to achieve an open world the size of Starfield's, doing so would come with both ups and downs.