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Phantom inspiration and the ethical auteur with Xalavier Nelson Jr.

On the latest episode of the Game Developer podcast, we had a far-ranging chat with Strange Scaffold creative director Xalavier Nelson Jr. Nelson's outfit...

Leadership lessons from Mark Darrah’s days at BioWare

Why would a former video game executive producer like Mark Darrah start a YouTube channel?If he played to his demons, he could use it...

Roblox will soon use age checks to limit conversations

Wildly popular UGC platform Roblox is in the process of rolling out age-based chat restrictions that will limit communications between minors and adults. Roblox owner...

Becoming One with Nature Takes Time and a Lot of Yoga says Pauline Jacobs

The increase in overall pollution that the planet has seen during the past few years has impacted the planet in such a way that...

Aragami developer Lince Works nets $3.4 million to fund next project

Aragami developer-publisher Lince Works has received $3.4 million in funding to push ahead with the development of its sophomore title, according to a report...

Adventure game trailblazer Roberta Williams to receive Pioneer Award at GDC 2020

Organizers of the 20th Annual Game Developers Choice Awards, the premier accolades for peer recognition celebrating the industry’s top games, studios and developers, will be...

Profits and sales up at Nintendo as Switch continues momentum

Net sales and profits have been given a boost at Nintendo thanks to the continued success of the Switch, which has just surpassed 52...

THQ-owned Amplifier Game Invest opens new studio in Sweden

Amplifier Game Invest has cut the ribbon on a new game development studio called River End Games based in Gothenburg, Sweden. Those of you with a...

Exclusives helped the Epic Games Store earn $680 million during 2019

The Epic Games Store has generated over $680 million in revenue during its first year, most of which went toward exclusives.The marketplace officially launched...

Video: A cautionary tale in community crisis management

Are you or your team ready to handle a crisis in your game's community?To be sure check out this 2017 GDC talk, in which Electronic...

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